Skanect 1.8, with enhanced coloring!

We are very happy to announce Skanect 1.8!

In addition to bug fixes and performance improvements, this release includes a new, enhanced colorizer:


More details about this new release can be found here and you can download the updated binaries here.

Happy scanning!

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Skanect 1.7: wireless scanning in color with Structure Sensor!


We are very happy to announce Skanect 1.7!

In addition to bug fixes, this release enables color scanning with a Structure Sensor and an iPad through Uplink. More details about this new release can be found here and you can download the updated binaries here.

You can find complete instructions to start scanning over wireless with Skanect and Structure Sensor in this page.

Happy scanning!

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I can has CUDA 6!


Dear Skanect users,

Version 1.6.1 is here!

You can now grab the latest Mac and Windows (32 & 64 bit) packages from the download page.

This is a maintenance release, built against the latest CUDA 6 toolkit (instead of the previous CUDA 5.5, in Skanect 1.6.0), which enables GPU Fusion support for the NVidia’s new Maxwell architecture.

You should definitely upgrade if you intend to run Skanect of one the graphics adapters below:

  • GeForce GTX 750 Ti
  • GeForce GTX 750
  • GeForce GTX 860M
  • GeForce GTX 850M
  • GeForce 840M
  • GeForce 830M

You will also need to upgrade your Nvidia drivers to the latest ones:

Happy 3D scanning!

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OpenNI lives!

OpenNI2 on GitHub did shut down today, but at Occipital, we promised to support OpenNI when we launched our Structure Sensor.

So we’ve created an online resource page to host OpenNI2 binaries, sources and documentation.

The current version works with the Structure Sensor and Skanect, and over time, we will also do our best to maintain compatibility with other existing, Skanect-supported sensors.

Since the project is open-source, any help is welcome. If you are a developer, feel free to get in touch or send pull requests if you would like to contribute.

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Skanect 1.6 is here!

We are very happy and proud to announce Skanect 1.6!

Skanect 1.6

This is a long-due release, that includes a lot of performance improvements, visual tweaks and bug fixes, along with brand new features, among which “Uplink” is probably the most important of them.

Uplink allows you to use the Structure Sensor in Skanect, wirelessly.

You can learn more about uplink by watching this video:

And if you don’t know about the Structure Sensor yet, you should really check it out! It’s here:

Uplink is activated when you start Skanect on a computer that doesn’t have any sensor plugged into it. When this happens, your operating system may warn you about Skanect acting as a server. This is normal, and you simply need to allow Skanect to access the local network, and you won’t see the message again.

A comprehensive list of changes can be found here and you can download the updated binaries here.

We hope you will enjoy using Skanect as much as we enjoy making it!

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Break the Mould documentary

1 month, 4 venues, 400+ scans and 3D prints, 6,000,000+ files. This is what the 3Dify team achieved during the Brighton Digital Festival 2013.

3Dify built the 3D scanner using a rig of their own design, an Xbox360 and Skanect. The rig rotated around the person at various heights and was controlled using an Arduino and piloted using a retro 80’s joystick.

They made a nice documentary about their impressive work, see the video below!

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236 people scanned by Apparent Systems in Portland!

Apparent Systems Inc has been scanning a lot of people at a Mini Maker Faire in Portland. They have been nice enough to share their fantastic work in a video showing all the models, check it out:

YouTube Preview Image
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Structure is here!


We are incredibly excited to announce Structure, the first depth sensor for mobile devices!

Structure has been developed by Occipital, the company the Skanect team joined a few months ago, and since then we have been working hard to create software able to run directly on a tablet.

If you want to get involved and help us make this happen faster, we encourage you to back our Kickstarter project. You can get all the details about the new sensor at

For those who will still need a full featured scanning software, Skanect for desktop will continue its evolution, and we will soon add support to stream data directly from the tablet to a powerful computer running Skanect. This will greatly improve both mobility and usability and will enable coloring using the high quality color camera of the iPad.

Being able to scan on a mobile device marks a huge milestone on the road to putting 3D scanning into the hands of everyone and we hope this gets you excited as us :-)

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Awesome texture mapping tutorials by Crowtrees Studio

Here is a post shared by James Allan from Crowtrees Studio on the Skanect forum, showing how higher resolution textures can be obtained using Meshlab and Blender. There are 3 videos showing the process. Many thanks to him for sharing this! Read it on the forum.


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Skanect 1.5, now for Windows too

Windows users can now enjoy the same new features as the Mac version, check it out!

See our previous blog post related to the Mac release to get the full list of changes.

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